Merr-Sonn PLX-2M Portable Missile System: Difference between revisions
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Changed template, linked Ammo type |
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{{ | {{Weapon| | ||
image=[[Image:merrsonn1.jpg]]| | |||
bgcolor=#000000| | |||
| | fgcolor=#FFFFFF| | ||
name=Merr-Sonn PLX-2M Portable Missile System| | |||
| | manufacturer=Merr-Sonn| | ||
ammo=[[Arakyd 3T3 Missiles]]| | |||
| | maxammo=25| | ||
primary=Single Dumb Fire Rocket| | |||
| | secondary=Homing Rocket| | ||
key=0| | |||
| | pridmg=100 [[Hit Point|HP]] / Kill| | ||
secdmg=100 [[Hit Point|HP]] / Kill| | |||
| | }} | ||
| | |||
The Merr-Sonn PLX-2M Portable Missile System is commonly referred to as the Rocket Launcher. | |||
It is created by Merr-Sonn, and is one of the most powerfull weapons in the game. | |||
Primary fire allows to user to shoot dumb fire rockets. | |||
Secondary fire mode allows to user to shoot homing rockets, the user will have to hold down the Secondary Fire key while holding the [[crosshair]] over the opponent, and wait for the Lock-On symbol to be filled. Releasing the key before the Lock-On is completed, will turn the Rocket into a dumb fire one. | |||
Rockets can be destroyed while they are in the air by shooting them with another weapon, this requires some aim however, and using Force [[Push]] might be an easier way to block the rocket. | |||
[[Category:Weapons]] | [[Category:Weapons]] |
Latest revision as of 14:25, 4 March 2006
Merr-Sonn PLX-2M Portable Missile System | |
---|---|
Manufacturer | Merr-Sonn |
Ammunition | Arakyd 3T3 Missiles |
Max Ammo Capacity | 25 |
Primary Fire | Single Dumb Fire Rocket |
Secondary Fire | Homing Rocket |
Default Key | 0 |
Damage Info (100hp/0sh) | |
Primary Fire Dmg | 100 HP / Kill |
Secondary Fire Dmg | 100 HP / Kill |
The Merr-Sonn PLX-2M Portable Missile System is commonly referred to as the Rocket Launcher. It is created by Merr-Sonn, and is one of the most powerfull weapons in the game.
Primary fire allows to user to shoot dumb fire rockets. Secondary fire mode allows to user to shoot homing rockets, the user will have to hold down the Secondary Fire key while holding the crosshair over the opponent, and wait for the Lock-On symbol to be filled. Releasing the key before the Lock-On is completed, will turn the Rocket into a dumb fire one.
Rockets can be destroyed while they are in the air by shooting them with another weapon, this requires some aim however, and using Force Push might be an easier way to block the rocket.