HUD: Difference between revisions
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[[Image:Health_Points.JPG|thumb|left|]] | [[Image:Health_Points.JPG|thumb|left|[[Hit Point|Health]] and [[Shield Booster|Shield]] Indicators]] | ||
[[Image:Force_Points.JPG|thumb|]] | [[Image:Force_Points.JPG|thumb|[[Force Point|Force]] and [[Weapon]] Indicators]] | ||
HUD stands for Heads Up Display. The HUD is the is the information shown on a player's screen while in [[JKA]]. This information includes the player's [[ | HUD stands for Heads Up Display. The HUD is the is the information shown on a player's screen while in [[JKA]]. This information includes the player's [[Hit Point|Health]], [[Shield|Shield Level]], [[Force Point|Force]], [[Weapon|Weapon Info]] and [[Crosshair]]. The "'''cg_drawHUD'''" command turns the HUD on and off, and can be useful for taking screenshots. | ||
[[Category:Terminology]] | [[Category:Terminology]] |
Latest revision as of 14:28, 4 March 2006
HUD stands for Heads Up Display. The HUD is the is the information shown on a player's screen while in JKA. This information includes the player's Health, Shield Level, Force, Weapon Info and Crosshair. The "cg_drawHUD" command turns the HUD on and off, and can be useful for taking screenshots.