Siege: Difference between revisions

From The Jedi Academy Archives
Jump to navigation Jump to search
(Better layout for attackers objectives)
m (Minor adjustments to screen info part)
 
(19 intermediate revisions by the same user not shown)
Line 8: Line 8:


*Assault
*Assault
*Heavy Weapons
*Heavy Weapons (Heavy Weaps)
*Demolitions
*Demolitions
*Scout
*Scout
*Tech
*Technician (Tech)
*Jedi
*Jedi


Line 18: Line 18:
There are 3 default Siege maps, and 1 map that was released later in a Map Pack by [[Raven Software]].
There are 3 default Siege maps, and 1 map that was released later in a Map Pack by [[Raven Software]].


*Desert Rescue (Tatooine)
*Default:
*Korriban Valley (Korriban)
**Desert Rescue  
*Hoth Assault (Hoth)
**Korriban Valley  
*Destroyer (Space)
**Hoth Assault  
 
*Additional release:
**Destroyer
 
===Screen Information===
 
[[Image:SiegeMap_2.jpg|left|See the corresponding numbers below for an explanation]]
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
*'''1. Teamoverlay'''
** This show the [[Hit Point|Health]], [[Shield]], location, name and [[weapon]] of your teammembers.
*'''2. Chat'''
** All chat messages will be displayed here.
*'''3. [[Hit Point|Health]] and [[Shield]] Indicator'''
** Shows your current Health and Shield.
*'''4. Radar'''
** The radar shows the location of your objectives, teammembers, map [[items]], and your Field of View.
*'''5. Timer'''
** '''Round 1'''
*** Shows how long the round has been in progress
** '''Round 2'''
*** Shows time remaining untill the round ends
** '''Respawning'''
*** Shows the time remaining before you will respawn
*'''6. [[Force Point|Force]] and [[ammunition]] Indicator'''
** Shows your [[Force Pool]] and the amount of ammunition your [[weapon]] has left.
*'''7. Score'''
** Shows your current score


==Desert Rescue==
==Desert Rescue==
Line 35: Line 87:
====Attackers====
====Attackers====


'''Objectives'''
=====Classes=====
 
*'''Assault'''
**[[Hit Point|HP]]: 200
**[[Shield]]: 100
**Speed: 0.85
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[E-11 Blaster Rifle]]
***[[Imperial Heavy Repeater]]
**Items:
***[[Imperial E-Web]]
**Model: Rebel Soldier
*'''Heavy Weapons'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 0.75
**Weapons:
***Fists
***[[Wookiee Bowcaster]]
***[[Merr-Sonn PLX-2M Portable Missile System]]
**Items:
***None
**Model: Chewbacca
*'''Demolitions'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 100
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Thermal Detonator]]s
***[[Trip Mine]]s
***[[Detonation Pack]]s
**Items:
***[[Bacta Canister]]
**Model: Bespin Cop
*'''Scout'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Tenloss DXR-6 Disruptor Rifle]]
**Items:
***Cloaking Device
**Model: Lando Calrissian
*'''Technician (Tech)'''
**[[Hit Point|HP]]: 200
**[[Shield]]: 100
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Destructive Electro-Magnetic Pulse 2 Gun]]
**Items:
***[[Arakyd Mark VII Inquisitor]]
***[[Force Field]]
**Special Abilities:
***Hacking door terminals
**Model: Jan Ors
*'''Jedi'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Purple [[Dual]] [[Lightsaber]]s
**Items:
***None
**[[Force Powers]]:
***Level 3 Force [[Jump]]
***Level 3 Force [[Push]]
***Level 3 Force [[Pull]]
***Level 2 Force [[Mind Trick]]
***Level 2 Force [[Protect]]
***Level 2 Force [[Absorb]]
***Level 3 Force [[Lightsaber Offense]]
***Level 1 Force [[Lightsaber Defense]]
***Level 3 Force [[Lightsaber Throw]]
**Model: Female Zabrak
 
=====Objectives=====


*'''1. Breach the Security Wall (Area 1)'''
*'''1. Breach the Security Wall (Area 1)'''
** There are 2 'soft spots' in the wall, and one of those has to be destroyed in order to advance. It is best to go for the right wall, because that is were the spawn point will be once you have advanced, meaning you'll be able to get to the next objective faster. If the left wall is destroyed first, it is recommended to destroy the right wall aswell.
** There are 2 'soft spots' in the wall, and one of those has to be destroyed in order to advance. It is best to go for the right wall, because that is were the spawn point will be once you have advanced, meaning you'll be able to get to the next objective faster. If the left wall is destroyed first, it is recommended to destroy the right wall aswell.
*'''2. Destroy the 3 Security Stations (Area 2)'''
*'''2. Destroy the 3 Security Stations (Area 2)'''
** There are 3 Security Stations, each featuring 3 Terminals that have to be destroyed before you can advance. The doors to these stations have security terminals that need to be destroyed before you can enter the building. All 3 stations have a Sentry Turret that automatically shoots at enemies that enter (they have to be activated by Techs from the Defense Team before they work), so be careful.
** There are 3 Security Stations, each featuring 3 Terminals that have to be destroyed before you can advance. The doors to these stations have security terminals that need to be destroyed before you can enter the building. All 3 stations have an Automatic Defense Turret that automatically shoots at enemies that enter (they have to be activated by Techs from the Defense Team before they work), so be careful.
*'''3. Destroy the Arena gate (Area 3)'''
*'''3. Destroy the Arena gate (Area 3)'''
** The main arena gate needs to be destroyed, after that 2 other gates will have to be destroyed aswell before advancing, the first gate is pretty tough, the other 2 gates can be destroyed rather easily. There is a Rancor in the Arena that will attack both teams, so be careful.
** The main arena gate needs to be destroyed, after that 2 other gates will have to be destroyed aswell before advancing, the first gate is pretty tough, the other 2 gates can be destroyed rather easily. There is a Rancor in the Arena that will attack both teams, so be careful.
Line 61: Line 196:
====Defenders====
====Defenders====


'''Objectives'''
=====Classes=====
 
*'''Assault'''
**[[Hit Point|HP]]: 200
**[[Shield]]: 0
**Speed: 0.85
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[E-11 Blaster Rifle]]
***[[Imperial Heavy Repeater]]
**Items:
***[[Arakyd Mark VII Inquisitor]]
**Model: Rodian
*'''Heavy Weapons'''
**[[Hit Point|HP]]: 200
**[[Shield]]: 100
**Speed: 0.85
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Stouker Concussion Rifle]]
**Items:
***None
**Model: Trandoshan
*'''Demolitions'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 100
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Thermal Detonator]]s
***[[Trip Mine]]s
***[[Detonation Pack]]s
**Items:
***[[Bacta Canister]]
**Model: Gran
*'''Scout'''
**[[Hit Point|HP]]: 50
**[[Shield]]: 50
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Tenloss DXR-6 Disruptor Rifle]]
**Items:
***[[Jetpack]]
**Model: Boba Fett
*'''Technician (Tech)'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 0.85
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Destructive Electro-Magnetic Pulse 2 Gun]]
**Items:
***[[Force Field]]
***[[Bacta Canister]]
***[[Assault Sentry]]
**Special Abilities:
***Heal teammembers
***Repair door terminals and security terminals
***Activate Automatic Defense Turrets
**Model: Chiss
*'''Jedi'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Red [[Lightsaber]] [[Staff]]
**Items:
***None
**[[Force Powers]]
***Level 2 Force [[Jump]]
***Level 2 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 3 Force [[Grip]]
***Level 1 Force [[Lightning]]
***Level 3 Force [[Dark Rage]]
***Level 3 Force [[Lightsaber Offense]]
***Level 1 Force [[Lightsaber Defense]]
***Level 2 Force [[Lightsaber Throw]]
**Model: New Reborn
 
=====Objectives=====


The defenders must prevent the attackers from completing their objectives.
The defenders must prevent the attackers from completing their objectives.
Line 101: Line 322:
====Attackers====
====Attackers====


The attackers use the [[Light Side]] of the [[Force Powers|Force]].
=====Classes=====


'''Objectives'''
*'''Assault'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Green [[Lightsaber]] [[Staff]]
**Items:
***None
**[[Force Powers]]:
***Level 1 Force [[Heal]]
***Level 2 Force [[Jump]]
***Level 2 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 3 Force [[Protect]]
***Level 1 Force [[Absorb]]
***Level 2 Force [[Lightsaber Offense]]
***Level 3 Force [[Lightsaber Defense]]
**Model: Male Kel Dor
*'''Heavy Weapons'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Blue [[Single]] [[Lightsaber]] ([[Red]], [[Yellow]] and [[Blue|Blue Stance]])
**Items:
***None
**[[Force Powers]]:
***Level 1 Force [[Heal]]
***Level 3 Force [[Jump]]
***Level 1 Force [[Speed]]
***Level 2 Force [[Push]]
***Level 2 Force [[Pull]]
***Level 1 Force [[Absorb]]
***Level 1 Force [[Seeing]]
***Level 2 Force [[Lightsaber Offense]]
***Level 2 Force [[Lightsaber Defense]]
***Level 2 Force [[Lightsaber Throw]]
**Model: Male Human
*'''Demolitions'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Blue [[Single]] [[Lightsaber]] ([[Yellow]] and [[Blue|Blue Stance]])
***[[Detonation Pack]]s
**Items:
***None
**[[Force Powers]]:
***Level 2 Force [[Jump]]
***Level 1 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 1 Force [[Absorb]]
***Level 1 Force [[Seeing]]
***Level 2 Force [[Lightsaber Offense]]
***Level 2 Force [[Lightsaber Defense]]
***Level 1 Force [[Lightsaber Throw]]
**Model: Male Human
*'''Scout'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Yellow [[Single]] [[Lightsaber]] ([[Blue|Blue Stance]])
**Items:
***None
**[[Force Powers]]:
***Level 2 Force [[Jump]]
***Level 3 Force [[Speed]]
***Level 2 Force [[Push]]
***Level 2 Force [[Pull]]
***Level 1 Force [[Absorb]]
***Level 2 Force [[Mind Trick]]
***Level 1 Force [[Lightsaber Offense]]
***Level 2 Force [[Lightsaber Defense]]
**Model: Male Rodian
*'''Technician (Tech)'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Blue [[Single]] [[Lightsaber]] ([[Blue|Blue Stance]])
**Items:
***None
**[[Force Powers]]:
***Level 3 Force [[Heal]]
***Level 3 Force [[Jump]]
***Level 1 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 3 Force [[Mind Trick]]
***Level 3 Force [[Protect]]
***Level 3 Force [[Absorb]]
***Level 2 Force [[Team Heal]]
***Level 1 Force [[Lightsaber Offense]]
**Model: Female Human
*'''Jedi'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Purple [[Dual]] [[Lightsaber]]s
**Items:
***None
**[[Force Powers]]:
***Level 2 Force [[Jump]]
***Level 2 Force [[Push]]
***Level 2 Force [[Pull]]
***Level 1 Force [[Absorb]]
***Level 3 Force [[Lightsaber Offense]]
***Level 3 Force [[Lightsaber Defense]]
**Model: Female Zabrak
 
=====Objectives=====


*'''1. Destroy the Temple gate (Area 1)'''
*'''1. Destroy the Temple gate (Area 1)'''
Line 120: Line 452:
====Defenders====
====Defenders====


The defenders use the [[Dark Side]] of the [[Force Powers|Force]].
=====Classes=====
 
*'''Assault'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Red [[Lightsaber]] [[Staff]]
**Items:
***None
**[[Force Powers]]:
***Level 2 Force [[Jump]]
***Level 2 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 2 Force [[Grip]]
***Level 3 Force [[Dark Rage]]
***Level 3 Force [[Lightsaber Offense]]
***Level 2 Force [[Lightsaber Defense]]
**Model: New Reborn
*'''Heavy Weapons'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Red [[Single]] [[Lightsaber]] ([[Blue|Blue Stance]])
**Items:
***None
**[[Force Powers]]:
***Level 3 Force [[Jump]]
***Level 2 Force [[Push]]
***Level 2 Force [[Pull]]
***Level 2 Force [[Grip]]
***Level 2 Force [[Lightning]]
***Level 2 Force [[Drain]]
***Level 1 Force [[Lightsaber Offense]]
**Model: New Reborn Boss
*'''Demolitions'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Red [[Single]] [[Lightsaber]] ([[Yellow]] and [[Blue|Blue Stance]])
***[[Trip Mine]]s
***[[Thermal Detonator]]s
**Items:
***None
**[[Force Powers]]:
***Level 2 Force [[Jump]]
***Level 1 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 1 Force [[Seeing]]
***Level 2 Force [[Lightsaber Offense]]
***Level 2 Force [[Lightsaber Defense]]
***Level 1 Force [[Lightsaber Throw]]
**Model: New Reborn Force User (Red)
*'''Scout'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Red [[Single]] [[Lightsaber]] ([[Yellow]] and [[Blue|Blue Stance]])
**Items:
***None
**[[Force Powers]]:
***Level 2 Force [[Jump]]
***Level 3 Force [[Speed]]
***Level 1 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 2 Force [[Mind Trick]]
***Level 1 Force [[Drain]]
***Level 2 Force [[Lightsaber Offense]]
***Level 1 Force [[Lightsaber Defense]]
**Model: Reborn
*'''Technician (Tech)'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Red [[Single]] [[Lightsaber]] ([[Yellow]] and [[Blue|Blue Stance]])
**Items:
***None
**[[Force Powers]]:
***Level 3 Force [[Jump]]
***Level 1 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 3 Force [[Team Energize]]
***Level 3 Force [[Seeing]]
***Level 2 Force [[Lightsaber Offense]]
***Level 2 Force [[Lightsaber Defense]]
***Level 1 Force [[Lightsaber Throw]]
**Model: New Reborn Force User (Yellow/Brown)
*'''Jedi'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Red [[Dual]] [[Lightsaber]]s
**Items:
***None
**[[Force Powers]]:
***Level 2 Force [[Jump]]
***Level 2 Force [[Push]]
***Level 2 Force [[Pull]]
***Level 3 Force [[Lightsaber Offense]]
***Level 3 Force [[Lightsaber Defense]]
**Model: Alora


'''Objectives'''
=====Objectives=====


The Dark Jedi must prevent the Jedi from accomplishing their objectives.
The Dark Jedi must prevent the Jedi from accomplishing their objectives.
Line 148: Line 585:
====Attackers====
====Attackers====


'''Objectives'''
=====Classes=====
 
*'''Assault'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 100
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[E-11 Blaster Rifle]]
***[[Imperial Heavy Repeater]]
**Items:
***[[Imperial E-Web]]
**Model: Imperial Snowtrooper
*'''Heavy Weapons'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 0.75
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Merr-Sonn PLX-2M Portable Missile System]]
**Items:
***None
**Model: Imperial Stormtrooper Officer
*'''Demolitions'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 100
**Speed: 1.00
**Weapons:
***Fists
***[[E-11 Blaster Rifle]]
***[[Thermal Detonator]]s
***[[Detonation Pack]]s
***[[Trip Mine]]s
**Items:
***[[Bacta Canister]]
**Model: Rax Joris
*'''Scout'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 50
**Speed: 1.25
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Tenloss DXR-6 Disruptor Rifle]]
**Items:
***[[Bacta Canister]]
***[[Assault Sentry]]
**Model: Imperial Saboteur
*'''Technician (Tech)'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 100
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Destructive Electro-Magnetic Pulse 2 Gun]]
**Items:
***[[Bacta Canister]]
***[[Assault Sentry]]
**Special Abilities:
***Hacking door terminals
**Model: Imperial Worker
*'''Jedi'''
**[[Hit Point|HP]]: 50
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Red [[Single]] [[Lightsaber]] ([[Red]], [[Yellow]] and [[Blue|Blue Stance]])
**Items:
***None
**[[Force Powers]]:
***Level 3 Force [[Jump]]
***Level 2 Force [[Push]]
***Level 2 Force [[Pull]]
***Level 2 Force [[Mind Trick]]
***Level 3 Force [[Lightsaber Offense]]
***Level 3 Force [[Lightsaber Defense]]
***Level 2 Force [[Lightsaber Throw]]
**Model: Reborn
 
=====Objectives=====


*'''1. Move the AT-ST through the door (Area 1)'''
*'''1. Move the AT-ST through the door (Area 1)'''
**Get inside the AT-ST and move through the door to advance, this can be done very quickly by going straight for the door. Be careful for the 2 Automated Blaster Turrets that guard the door, and for Rebel Technicians that try to slow down your AT-ST with Electro Magnetic Pulses from their [[Destructive Electro-Magnetic Pulse 2|DEMP2's]]
**Get inside the AT-ST and move through the door to advance, this can be done very quickly by going straight for the door. Be careful for the 2 Automated Blaster Turrets that guard the door, and for Rebel Technicians that try to slow down your AT-ST with Electro Magnetic Pulses from their [[Destructive Electro-Magnetic Pulse 2 Gun|DEMP2's]]
*'''2. Extend the bridge (Area 2)'''
*'''2. Extend the bridge (Area 2)'''
** In order for the AT-ST to cross the small canyon, the bridge must be extended from the control room on the other side of the canyon. The Jedi Class has a high enough [[Jump|Force Jump]] level to jump over the canyon, use this along with the Dark Jedi's speed to get that bridge extended fast. Non-Jedi Classes can either hack the Ion Control Room door (Requires a Technician) on the left or blast a way through the mountain on the right. Watch out for the Wampa if your taking the mountain route!
** In order for the AT-ST to cross the small canyon, the bridge must be extended from the control room on the other side of the canyon. The Jedi Class has a high enough [[Jump|Force Jump]] level to jump over the canyon, use this along with the Dark Jedi's speed to get that bridge extended fast. Non-Jedi Classes can either hack the Ion Control Room door (Requires a Technician) on the left or blast a way through the mountain on the right. Watch out for the Wampa if your taking the mountain route!
Line 171: Line 690:
====Defenders====
====Defenders====


'''Objectives'''
=====Classes=====
 
*'''Assault'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[E-11 Blaster Rifle]]
***[[Imperial Heavy Repeater]]
***[[Golan Arms FC1 Flechette]]
***[[Trip Mine]]s
**Items:
***[[Bacta Canister]]
**Model: Rebel Soldier
*'''Heavy Weapons'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 0.75
**Weapons:
***Fists
***[[Wookiee Bowcaster]]
***[[Merr-Sonn PLX-2M Portable Missile System]]
***[[Trip Mine]]s
**Items:
***None
**Model: Chewbacca
*'''Demolitions'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 100
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Thermal Detonator]]s
***[[Detonation Pack]]s
***[[Trip Mine]]s
**Items:
***[[Bacta Canister]]
**Model: Bespin Cop
*'''Scout'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Tenloss DXR-6 Disruptor Rifle]]
**Items:
***Cloaking Device
**Model: Lando Calrissian
*'''Technician (Tech)'''
**[[Hit Point|HP]]: 100
**[[Shield]]: 100
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Destructive Electro-Magnetic Pulse 2 Gun]]
**Items:
***[[Arakyd Mark VII Inquisitor]]
***[[Force Field]]
**Special Abilities:
***Repair door terminals, command centre terminals
**Model:Jan Ors
*'''Jedi'''
**[[Hit Point|HP]]: 50
**[[Shield]]: 0
**Speed: 1.25
**Weapons:
***Green [[Lightsaber]] [[Staff]]
**Items:
***None
**[[Force Powers]]:
***Level 1 Force [[Heal]]
***Level 2 Force [[Jump]]
***Level 2 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 1 Force [[Seeing]]
***Level 1 Force [[Lightsaber Offense]]
***Level 1 Force [[Lightsaber Defense]]
***Level 2 Force [[Lightsaber Throw]]
**Model: Male Kel Dor
 
=====Objectives=====


The Rebel defenders must hold off the Imperial attack for as long as possible.
The Rebel defenders must hold off the Imperial attack for as long as possible.
Line 190: Line 794:
*2 self-repairing Blaster Turrets
*2 self-repairing Blaster Turrets


==Destroyer==
====General====
*Planet: Space
*Attackers: Rebels
*Defenders: Imperials
An Imperial Star Destroyer has captured the Millenium Falcon and is holding it in it's tractor beam. The Rebels want it back, and need to destroy critical positions of the Star  Destroyer in order to do so, however, the Imperial TIE-Pilots won't give it up without a fight!
====Attackers====
=====Classes=====
*'''Assault'''
**[[Hit Point|HP]]: 25
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
**Items:
***None
**Model: Rebel Pilot
*'''Heavy Weapons'''
**[[Hit Point|HP]]: 50
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[E-11 Blaster Rifle]]
***[[Wookiee Bowcaster]]
**Items:
***None
**Model: Rebel Soldier
*'''Demolitions'''
**[[Hit Point|HP]]: 30
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Thermal Detonator]]s
***[[Detonation Pack]]s
***[[Trip Mine]]s
**Items:
***None
**Model: Bespin Cop
*'''Scout'''
**[[Hit Point|HP]]: 20
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Tenloss DXR-6 Disruptor Rifle]]
**Items:
***None
**Model: Lando Calrissian
*'''Technician (Tech)'''
**[[Hit Point|HP]]: 25
**[[Shield]]: 10
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Destructive Electro-Magnetic Pulse 2 Gun]]
**Items:
***[[Force Field]]
**Model:Jan Ors
*'''Jedi'''
**[[Hit Point|HP]]: 50
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Green [[Single]] [[Lightsaber]]
**Items:
***None
**[[Force Powers]]:
***Level 2 Force [[Jump]]
***Level 1 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 3 Force [[Lightsaber Offense]]
***Level 2 Force [[Lightsaber Defense]]
**Model: Male Human
=====Objectives=====
*'''1. Destroy the 2 Deflector Shield Generators'''
** The 2 Deflector Shield Generators are the 2 spheres located at the back of the Star Destroyer.
*'''2. Destroy the Solar Ionization Reactor'''
** The Solar Ionization Reacter is half a sphere located at the underside of the Star Destroyer.
*'''3. Destroy the Communication Array'''
** The Communication Array is located between the 2 Deflector Shield Generators at the back of the ship.
*'''4. Destroy all of the Turbolaser batteries'''
** All of the 10 Turbolaser batteries of the Star Destroyer must be destroyed, 4 are located on each side, and 2 in the middle.
*'''5. Disable the tractor beam shields'''
** Before the tractor beam can be disabled, the shields protecting it have to be disabled first. These are located at the underside of the Star Destroyer.
*'''6. Destroy the tractor beam'''
** As final objective, the tractor beam must be destroyed, the tractor beam is located at the underside of the Star Destroyer.
'''Friendly Assets'''


*Z95's
*X-Wings


====Defenders====


=====Classes=====


*'''Assault'''
**[[Hit Point|HP]]: 25
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
**Items:
***None
**Model: TIE Pilot
*'''Heavy Weapons'''
**[[Hit Point|HP]]: 50
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[E-11 Blaster Rifle]]
***[[Golan Arms FC1 Flechette]]
**Items:
***None
**Model: Imperial Stormtrooper
*'''Demolitions'''
**[[Hit Point|HP]]: 30
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Thermal Detonator]]s
***[[Detonation Pack]]s
***[[Trip Mine]]s
**Items:
***0
**Model: Imperial Officer
*'''Scout'''
**[[Hit Point|HP]]: 20
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Tenloss DXR-6 Disruptor Rifle]]
**Items:
***None
**Model: Imperial Commander
*'''Technician (Tech)'''
**[[Hit Point|HP]]: 25
**[[Shield]]: 10
**Speed: 1.00
**Weapons:
***Fists
***[[DL-44 Heavy Blaster Pistol]]
***[[Destructive Electro-Magnetic Pulse 2 Gun]]
**Items:
***None
**Model: Imperial Worker
*'''Jedi'''
**[[Hit Point|HP]]: 50
**[[Shield]]: 0
**Speed: 1.00
**Weapons:
***Red [[Single]] [[Lightsaber]]
**Items:
***None
**[[Force Powers]]:
***Level 2 Force [[Jump]]
***Level 1 Force [[Push]]
***Level 1 Force [[Pull]]
***Level 3 Force [[Lightsaber Offense]]
***Level 2 Force [[Lightsaber Defense]]
**Model: Shadowtrooper


=====Objectives=====
The Imperials must prevent the Rebels from destroying the Star Destroyer and recovering the Millenium Falcon.
'''Friendly Assets'''


*4 TIE Fighters
*4 TIE Bombers
*10 Star Destroyer Turbolasers




[[Category:Gametypes]]
[[Category:Gametypes]]

Latest revision as of 14:05, 31 March 2006

Siege is a teambased gametype were two teams battle to complete objectives. One team 'attacks' and has to complete certain objectives that are scattered throughout the map, the other teams objective is to prevent the attacking team from completing these objectives.

Classes

You can choose from 6 different kinds of Classes to play, each having their own weapons, items and if applicable Force Powers. These Classes are:

  • Assault
  • Heavy Weapons (Heavy Weaps)
  • Demolitions
  • Scout
  • Technician (Tech)
  • Jedi

Maps

There are 3 default Siege maps, and 1 map that was released later in a Map Pack by Raven Software.

  • Default:
    • Desert Rescue
    • Korriban Valley
    • Hoth Assault
  • Additional release:
    • Destroyer

Screen Information

See the corresponding numbers below for an explanation
See the corresponding numbers below for an explanation














  • 1. Teamoverlay
  • 2. Chat
    • All chat messages will be displayed here.
  • 3. Health and Shield Indicator
    • Shows your current Health and Shield.
  • 4. Radar
    • The radar shows the location of your objectives, teammembers, map items, and your Field of View.
  • 5. Timer
    • Round 1
      • Shows how long the round has been in progress
    • Round 2
      • Shows time remaining untill the round ends
    • Respawning
      • Shows the time remaining before you will respawn
  • 6. Force and ammunition Indicator
  • 7. Score
    • Shows your current score

Desert Rescue

General

  • Planet: Tatooine
  • Attackers: Rebels
  • Defenders: Mercenaries

The Rebels must make their way to the Millenium Falcon to escape Tatooine, the Mercenaries must try to prevent them from doing so by making it as difficult as possible for them to complete their objectives.

Attackers

Classes
Objectives
  • 1. Breach the Security Wall (Area 1)
    • There are 2 'soft spots' in the wall, and one of those has to be destroyed in order to advance. It is best to go for the right wall, because that is were the spawn point will be once you have advanced, meaning you'll be able to get to the next objective faster. If the left wall is destroyed first, it is recommended to destroy the right wall aswell.
  • 2. Destroy the 3 Security Stations (Area 2)
    • There are 3 Security Stations, each featuring 3 Terminals that have to be destroyed before you can advance. The doors to these stations have security terminals that need to be destroyed before you can enter the building. All 3 stations have an Automatic Defense Turret that automatically shoots at enemies that enter (they have to be activated by Techs from the Defense Team before they work), so be careful.
  • 3. Destroy the Arena gate (Area 3)
    • The main arena gate needs to be destroyed, after that 2 other gates will have to be destroyed aswell before advancing, the first gate is pretty tough, the other 2 gates can be destroyed rather easily. There is a Rancor in the Arena that will attack both teams, so be careful.
  • 4. Shut down the hangar shields (Area 4)
    • In order to bring the Protocal Droid parts to the Millenium Falcon, the shields that block the doors to the hangar will need to be disabled. This can be done by either blowing the door terminal to gain access to the elevator which leads to the control room, or by having a Jedi jump through the window of the control room. The last part is much easier and is strongly recommended.
  • 5. Recover the Protocol Droid parts (Area 4)
    • There are 4 Protocol Droid parts that need to be recovered from their buildings and brought to the Millenium Falcon to complete the final objective. The Jedi Class is strongly recommended for this task because of their speed, and their ability to jump through the windows instead of having to blow the door terminals.

Friendly Assets

Area 2

  • 8 Swoop Bikes can be stolen

Area 4

  • 8 Swoop Bikes can be stolen
  • 2 Heavy Blaster Cannons can be manned

Defenders

Classes
Objectives

The defenders must prevent the attackers from completing their objectives.

Friendly Assets

Area 1

  • 4 Heavy Blaster Cannons

Area 2

  • 2 Heavy Blaster Cannons
  • 3 Automatic Defense Turrets inside the Security Stations (Require activation by a Tech)
  • 8 Swoop Bikes

Area 3

  • Wild Rancor (Will attack Defenders aswell)

Area 4

  • 8 Swoop Bikes
  • 4 Heavy Blaster Cannons
  • 2 Automatic Defense Turrets inside the Millenium Falcon hangar (Require activation by a Tech)

Korriban Valley

General

  • Planet: Korriban
  • Attackers: Jedi
  • Defenders: Dark Jedi

The Jedi must fight their way through the Temple of the ancient Sith Lord Marka Ragnos in order to destroy the tomb of the Sith Lord. The Dark Jedi don't want the Jedi to destroy the tomb of the Sith Lord that they are trying to revive, and will do anything they can to stop the Jedi!

Note that all Classes in this map are Jedi/Dark Jedi, and the difference in each class is in their Force Powers and Lightsaber. The only class that has weapons other than the Lightsaber is the Demolitions class, which is equipped with either Detonation Packs (Jedi) or Trip Mines and Thermal Detonators (Dark Jedi).

Attackers

Classes
Objectives
  • 1. Destroy the Temple gate (Area 1)
    • In order to enter the Temple and advance, the Temple door must be destroyed.
  • 2. Place the 3 crystals on their respective Pedestrals (Area 2)
    • The Red, Green and Blue Crystal must be placed on their respective Pedestrals in any order. In order to do this, the doors leading to the Crystal rooms must be destroyed, after which the crystal needs to be taken and brought to the Pedestral. Be careful in the Crystal rooms, because there is a lot of lava, along with ancient Sith defenses.
  • 3. Take Marka Ragnos' Scepter to the Altar (Area 3)
    • The tomb of Marka Ragnos is protected by a shield, in order to deactivate it you will need to destroy the Scepter Room door, steal the Scepter and bring it to the Altar Room on the other side of the map. The Altar Room door will also have to be destroyed before the Scepter can be placed on the Altar.
  • 4. Destroy the tomb
    • As final objective, Marka Ragnos' tomb needs to be destroyed.

Friendly Assets

None

Defenders

Classes
Objectives

The Dark Jedi must prevent the Jedi from accomplishing their objectives.

Friendly Assets

Area 2

  • Ancient Sith Defenses (Inside the 3 Crystal Rooms)

Area 3

  • Wild Rancor (Will attack Defenders aswell)

Hoth Assault

General

  • Planet: Hoth
  • Attackers: Imperials
  • Defenders: Rebels

The Imperials have landed on the ice planet Hoth to destroy the Rebels and their base. The goal of the Imperials is to destroy the Command Centre of the Rebel base.....the Rebels must hold the Imperials off for as long as possible.

Attackers

Classes
Objectives
  • 1. Move the AT-ST through the door (Area 1)
    • Get inside the AT-ST and move through the door to advance, this can be done very quickly by going straight for the door. Be careful for the 2 Automated Blaster Turrets that guard the door, and for Rebel Technicians that try to slow down your AT-ST with Electro Magnetic Pulses from their DEMP2's
  • 2. Extend the bridge (Area 2)
    • In order for the AT-ST to cross the small canyon, the bridge must be extended from the control room on the other side of the canyon. The Jedi Class has a high enough Force Jump level to jump over the canyon, use this along with the Dark Jedi's speed to get that bridge extended fast. Non-Jedi Classes can either hack the Ion Control Room door (Requires a Technician) on the left or blast a way through the mountain on the right. Watch out for the Wampa if your taking the mountain route!
  • 3. Destroy the Shield Generator (Area 2)
    • The door to the Rebel Base is protected by a Shield that is generated by the Shield Generator on the mountain, use the AT-ST to destroy it and disable the shield.
  • 4. Take the droid to the Hangar Door Control Room (Area 3)
    • In order to advance, you must destroy the droid, and take it's head to the Hangar Door Control Room to unlock the Hangar Bay doors.
  • 5. Breach the Infirmary (Area 4)
    • Advancing can be done in 2 ways, either take the elevator at the end or hack the terminal next to the door on the right side of the hangar. Also a Jedi can run up the elevator wall and backflip from it at the top to advance. Be careful for the 2 self-repairing Blaster Turrets on the ceiling of the Hangar Bay.
  • 6. Destroy the Command Centre (Area 5)
    • As final objective, the Command Centre must be destroyed. There are 6 terminals in the Command Centre that have to be destroyed in order to finish the map. Non-Jedi Classes must use the elevator in the Infirmary to get up to the Command Centre, the elevator door terminal must be destroyed before this can be done. The Jedi Class can jump up on the catwalks and run to the Command Centre that way.

Friendly Assets

Areas 1 and 2

  • All Terrain Scout Transport (AT-ST)

Defenders

Classes
Objectives

The Rebel defenders must hold off the Imperial attack for as long as possible.

Friendly Assets

Area 1

  • 2 Automated Blaster Turrets

Area 2

  • 2 Automated Blaster Turrets
  • Wild Wampa (Will attack Defenders aswell)

Area 4

  • 2 self-repairing Blaster Turrets

Destroyer

General

  • Planet: Space
  • Attackers: Rebels
  • Defenders: Imperials

An Imperial Star Destroyer has captured the Millenium Falcon and is holding it in it's tractor beam. The Rebels want it back, and need to destroy critical positions of the Star Destroyer in order to do so, however, the Imperial TIE-Pilots won't give it up without a fight!

Attackers

Classes
Objectives
  • 1. Destroy the 2 Deflector Shield Generators
    • The 2 Deflector Shield Generators are the 2 spheres located at the back of the Star Destroyer.
  • 2. Destroy the Solar Ionization Reactor
    • The Solar Ionization Reacter is half a sphere located at the underside of the Star Destroyer.
  • 3. Destroy the Communication Array
    • The Communication Array is located between the 2 Deflector Shield Generators at the back of the ship.
  • 4. Destroy all of the Turbolaser batteries
    • All of the 10 Turbolaser batteries of the Star Destroyer must be destroyed, 4 are located on each side, and 2 in the middle.
  • 5. Disable the tractor beam shields
    • Before the tractor beam can be disabled, the shields protecting it have to be disabled first. These are located at the underside of the Star Destroyer.
  • 6. Destroy the tractor beam
    • As final objective, the tractor beam must be destroyed, the tractor beam is located at the underside of the Star Destroyer.

Friendly Assets

  • Z95's
  • X-Wings

Defenders

Classes
Objectives

The Imperials must prevent the Rebels from destroying the Star Destroyer and recovering the Millenium Falcon.

Friendly Assets

  • 4 TIE Fighters
  • 4 TIE Bombers
  • 10 Star Destroyer Turbolasers