Capture the Flag: Difference between revisions
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Linked Time/Capture Limit |
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*Eliminating yourself or a team member: -1 point | *Eliminating yourself or a team member: -1 point | ||
The team that has the highest team score when the Time Limit or Capture Limit is reached, wins the match. | The team that has the highest team score when the [[Time Limit]] or [[Capture Limit]] is reached, wins the match. | ||
===Useful Commands=== | ===Useful Commands=== |
Revision as of 20:35, 2 February 2006
Capture the Flag (CTF) is a game mode in which two teams, Red and Blue, try to capture their opponent's flag by taking it from their opponent's base and returning it to their own, while defending their own flag.
Scoring
Team:
- Capturing the enemy's flag: +1 point
Individual:
- Eliminating an enemy: +1 point
- Recovering your teams flag: +10 points
- Eliminating the enemy's flagcarrier: +20 points
- Your team captures the enemy's flag: +25 points
- You capture the enemy's flag: +100 points
- Eliminating yourself or a team member: -1 point
The team that has the highest team score when the Time Limit or Capture Limit is reached, wins the match.
Useful Commands
- cg_fov <number>: Sets your Field of View, the larger the number, the more you see on your screen. This is helpful because it will allow you to see a bigger part of the map.
- cg_drawteamoverlay 1: This enables the team overlay window, which will be at the top of your screen, displaying the health and armor of your teammates.
Useful Files
- Red Slushie Flag Mod : This makes the flags more transparant, giving you a better view when in 3rd person while carrying the flag.