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Game where no force powers are allowed, although Jump, Saber Attack, and Saber Defense are usually enabled.
Game where no [[Force Powers]] are allowed, although [[Jump]], [[Lightsaber Offense]], and [[Lightsaber Defense]] are usually enabled.
 
'''Common RCON Commands
 
g_forceBasedTeams 1/0'''
If set to 1, then the red team must use the [[Dark Side]], the blue team must use the [[Light Side]].
 
'''g_forcePowerDisable'''
Nothing is disabled if set to 0. All force powers are disabled if set to 262143. The number is the total of a bitfield with 15 bits, each bit representing a force power. 163837 for jump, offence and defense only.
 
other useful bit values for /g_forcepowerdisable include
    * 0=All Forces Enabled
    * 1=Heal (Light)
    * 2=Jump
    * 4=Speed
    * 8=Push
    * 16=Pull
    * 32=Mind Trick (Light)
    * 64=Grip (Dark)
    * 128=Lightning (Dark)
    * 256=Dark Rage (Dark)
    * 512=Protect (Light)
    * 1024=Absorb (Light)
    * 2048=Team Heal (Light, TFFA and CTF game modes only)
    * 4096=Team Energize (Dark, TFFA and CTF game modes only)
    * 8192=Drain (Dark)
    * 16384=Seeing
    * 32768=Saber Attack (Forces use, doesn't disable)
    * 65536=Saber Defend
    * 131072=Saber Throw
    * 262143=All Forces Disabled
 
'''g_forceRegenTime 200-0''' Specifies the force regeneration rate. Players will regain 1 [[Force Point]] every x milliseconds, where x is the value of this cvar. Default is 200.
 
[[Category:Game Flavors]]

Latest revision as of 15:10, 25 February 2006

Game where no Force Powers are allowed, although Jump, Lightsaber Offense, and Lightsaber Defense are usually enabled.

Common RCON Commands

g_forceBasedTeams 1/0 If set to 1, then the red team must use the Dark Side, the blue team must use the Light Side.

g_forcePowerDisable Nothing is disabled if set to 0. All force powers are disabled if set to 262143. The number is the total of a bitfield with 15 bits, each bit representing a force power. 163837 for jump, offence and defense only.

other useful bit values for /g_forcepowerdisable include

   * 0=All Forces Enabled
   * 1=Heal (Light)
   * 2=Jump
   * 4=Speed
   * 8=Push
   * 16=Pull
   * 32=Mind Trick (Light)
   * 64=Grip (Dark)
   * 128=Lightning (Dark)
   * 256=Dark Rage (Dark)
   * 512=Protect (Light)
   * 1024=Absorb (Light)
   * 2048=Team Heal (Light, TFFA and CTF game modes only)
   * 4096=Team Energize (Dark, TFFA and CTF game modes only)
   * 8192=Drain (Dark)
   * 16384=Seeing
   * 32768=Saber Attack (Forces use, doesn't disable)
   * 65536=Saber Defend
   * 131072=Saber Throw
   * 262143=All Forces Disabled

g_forceRegenTime 200-0 Specifies the force regeneration rate. Players will regain 1 Force Point every x milliseconds, where x is the value of this cvar. Default is 200.