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  • ...aps are [[maps]] that were specifically designed for [[Duel Mode]]. These maps are usually smaller in area and are fit for epic 1 versus 1 battles. ...
    482 bytes (75 words) - 21:58, 2 April 2006

Page text matches

  • ...aps are [[maps]] that were specifically designed for [[Duel Mode]]. These maps are usually smaller in area and are fit for epic 1 versus 1 battles. ...
    482 bytes (75 words) - 21:58, 2 April 2006
  • Developed the jedi_academy maps for JK2. ...
    74 bytes (10 words) - 03:15, 2 August 2009
  • ...ifications of virtually all aspects of the game are available, from custom maps and skins to HUDs and startup screens. Most mods aren't required to play on ===Maps and Skins=== ...
    2 KB (392 words) - 12:42, 30 May 2007
  • Ammunition boxes can be found throughout the maps, usually near the [[weapon]] that requires the ammunition. ...
    972 bytes (137 words) - 08:57, 25 July 2011
  • ...t of [[Hit Point|HP]] remaining wins. There are an entire group of [[duel maps]] that come standard with the game for players to enjoy this gametype on. ...
    1 KB (200 words) - 01:20, 19 February 2009
  • ...ly he would discover the [[Jedi Academy]] while searching for downloadable maps. At the time, the [[Jedi Academy]] had a more complex ranking system which ...
    1 KB (174 words) - 21:17, 3 April 2006
  • ...es than you could with a regular [[jump]]. It comes in especially handy in maps with multiple levels, as you can get to the place you want to go much quick ...
    2 KB (300 words) - 13:03, 15 July 2007
  • ...nt.com/file/JA_Bonus_Maps_from_Raven;21384 Jedi Knight: Jedi Academy Bonus Maps (Ravensoft)] ...
    2 KB (258 words) - 11:05, 10 August 2010
  • ;Courtyard, CY, cy : Name of the area you spawn in in the Academy v2 and v3 maps ;Fortress, Fort : Name for the Gun Area in the Academy V2 and V3 maps ...
    7 KB (1,230 words) - 13:40, 26 September 2010
  • ...ed to level 3. Level 2 Drain can reach a considerable distance across most maps, and won't waste your force power until you actually hit something. ...
    2 KB (351 words) - 15:55, 30 June 2010
  • **The Community Liasion and creator of the Jedi Academy Maps ...
    2 KB (261 words) - 14:30, 4 May 2012
  • ...nly" feel. Kaldør spent a lot of his time building NIO and the MakerModded maps for the members. Eventually, due to problems with the saber system, Kaldør ...
    4 KB (636 words) - 11:09, 10 August 2010
  • ...Frikinfun start a mapping project which eventually became the Jedi Academy maps, after the project was ninja'd by Virtue and FaDed (for the best obviously) ...
    5 KB (875 words) - 00:32, 24 March 2008
  • ===Maps=== There are 3 default Siege maps, and 1 map that was released later in a Map Pack by [[Raven Software]]. ...
    26 KB (3,364 words) - 14:05, 31 March 2006
  • ...ld see where all those crazy Yankees actually lived. Others started making Maps for the European, Australian and Asian Members. ...
    8 KB (1,325 words) - 00:37, 24 March 2008
  • ...emy. Currently, the trials are divided up into multiple parts with special maps made for each one. For a trial to take place, at least 1 JAT must be presen ...
    8 KB (1,334 words) - 14:20, 4 May 2012
  • ...n’t matter, he was happy with what he had for that time. He used to create maps, full of bots and started his own massacres. At first, it was very hard to ...
    29 KB (5,347 words) - 15:14, 23 May 2009
  • ...[JAK]] [http://thejediacademy.net/news_detail.php?f_id=983]. Tritoch's CTF maps are uploaded on the CTF and the Instagib servers [http://thejediacademy.net ...
    37 KB (5,648 words) - 09:44, 29 November 2011
  • ...be ridiculous at best and therefore focused on playing downloadable custom maps in [[Single player|single player]]. Masta had a good time in JK2 and was th ...
    51 KB (8,083 words) - 10:37, 2 March 2016
  • ...ruscant Champion Cup (CCC), using for the first time in ESL history custom maps for its matches. Although zentur1o was missing, the tournament itself was q ...
    151 KB (24,856 words) - 10:48, 2 March 2016
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